Currently, the prospect of going through the jungle is exciting because it is pretty difficult, and you have to sacrifice a chunk of health to get there. Sentinel Greg původně napsal:I'm excited to see what the purpose of all the various secret levels are. This discussion is here to pose ideas for additions to the jungle that could help validate last wish, not to talk about how great it is as of current. We don't know what is in store as far as goodies go. Note that the jungle is not finished yet. Other secret areas I can take when doing both srs bsns runs and stupid things, but the Jungle is just for stupid things because it literally only has downsides. But now it adds variety and an optional challenge, if you feel like taking it on that particular run, and that seems like fun to me, at least.įun is for everyone different, and for me fun is both doing stupid things and srs bsns stuff. I mean, if your sole objective in playing Nuclear Throne is just to min-max and get as high a score as possible on every run, then sure, you'll skip it and the jungle (as it is, at least). I agree that Last Wish is still suboptimal in 99% of cases, but at least now there is a reason for veterans to take it - it grants access to a fun and challenging area. Ve původně napsal:I'm liking the addition. Scrap the entire last wish part, give the jungle something which makes it worth it going there and make Last wish actually something to use, it isnt being taken by players which have played this game for more than 10 minutes and it surely wont be taken by veterans. It's just a plain level which offers you no advantage at all at the cost of wasting an entire mutation slot. The Jungle also doesnt really give you any better goodies, too. You wanna clear a level when you are at low hp - at a situation where you are in trouble, guess what you cant do that. Being forced to take it to visit something neat is just plain poop.īeing able to clear a hole level is worth nothing compared to what the other mutations could give you, it also only allows you to clear 5-1 at the cost of HP, dont forget that. You can stick as many tiny gimmicks to it as you want it'll stay terrible and not fun at all for eternity. Last wish will always stay terrible if it doesnt get some kind of permanent effect, that's it. It got destroyed because it wasn't near enough to spawn for me to snatch it, unfortunately. Didn't manage to go to the first jungle, but the second flower did appear on loop. At least, it should if the jungle is going to be used to validate last wish, and given that the jungle would only appear once per oppurtunity to beat the thrones again, it seems like a fair way to validate the mutation while still retaining an air of "this isn't going to help you all the time, but it will aid you in bursts" without just giving the player a few bits of health and closing up shop.Īm I the only one who thinks that it should be used this way? All I've seen is people complaining about the method of getting to the jungle.Įdit: So, I just did a run to see if it appeared on loop. Not only does it allow you to clear a whole level, at a reasonable cost, but it takes you to the jungle, which could potentially have better goodies for the player. The jungle could be a large pull for taking last wish. I haven't stopped gawking at the cool new bug enemy long enough to get past the jungle yet, but I think it's safe to assume that it also shows up on loop. No, this isn't a thread to complain about it.
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